Polyarc's virtual reality puzzler Moss has been turning heads for all the right reasons.For starters, its a game centered around an adorable swashbuckling mouse (how can't you fall in love with that?), and it also happens to be a rich, engrossing virtual reality experience that avoids familiar pitfalls such as finicky controls and sickness-inducing scenes.
Virtual reality game makers have done some remarkable work in the past few years, and now that so many have learned so much about the idiosyncracies of making a great VR game, it's time to ask: what's next?
Written by Iain Angus, development manager at Total War developer Creative AssemblyDecision-making is a phrase you hear a lot and will regularly see on job descriptions for senior roles in the games industry. Despite this, it isn’t often explored in any serious depth, which is strange as it will determine the success or failure of any project.
This October XRDC is coming to San Francisco, and it promises to be the premier conference for AR, VR, and MR innovation!
Valve has given us a look at the latest version of its SteamVR Knuckles motion controller, alongside a Portal-inspired 'Moondust' demo showing the tech in action.
SteamVR is rolling out a beta for its new Skeletal Input system, which will allow developers to capture the pose of a hand and provide it as a stream of animation data that can then be used to animate the hands of the user’s avatar on its own or in combination with their own animations.
Back in 2016, longtime BioWare dev Jonathan Perry (who, as cinematics director, worked on the interactive cinematics of games like Mass Effect and Dragon Age) started his own VR studio Ractive.
Microsoft no longer plans to support virtual or mixed reality on Xbox, and claims "the PC is probably the best platform for immersive VR and MR."
Announced during Unite Berlin earlier today, Unity revealed its new AR extension MARS (Mixed and Augmented Reality Studio), which promises to give developers the tools to build applications that "intelligently interact with any real-world environment," with little custom coding needed.
As this year's XRDC event in San Franciso draws ever nearer, organizers are excited to announce another great talk that's taking place at the premier conference for virtual reality, augmented reality, and mixed reality creators!