The Halo franchise is preparing for a new addition to the family, as Microsoft announced today that Showtime has ordered 10 episodes of an hour-long Halo television show that will begin production next year.
In this GDC 2016 session, Drinkbox Studios' Augusto Quijano offers some insight into the visual design of the 2D/3D hybrid game Severed.
A talk by Valve’s Jan-Peter Ewert at White Nights in St. Petersburg has yielded some interesting slides, shared by SteamSpy, that offer game developers a look at the metrics and motivations of the minds behind Steam.
After an updated ruling yesterday, Facebook will now only owe ZeniMax Media Inc. half of the $500 million initially granted for allegedly using stolen code to build the Oculus Rift.
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Newsbrief: Pokemon Go developer Niantic has acquired the computer vision and machine learning company Matrix Mill for an undisclosed sum.
Polyarc's virtual reality puzzler Moss has been turning heads for all the right reasons.For starters, its a game centered around an adorable swashbuckling mouse (how can't you fall in love with that?), and it also happens to be a rich, engrossing virtual reality experience that avoids familiar pitfalls such as finicky controls and sickness-inducing scenes.
“I hate it. I absolutely hate writing,” says writer and designer Mike Bithell. “I find it frustrating, and I don’t like anything I’m doing until the last minute. It does just sound like self-deprecation, but I genuinely find it very stressful.”
Players of the free-to-play mobile title Game of Thrones: Conquest claim to have found bots that are exploiting the game's mechanics and cheating players out of money used on in-app purchases.
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