In this week’s development blog I talk about the creation of the UI.
Posted by ColePowered on Jul 3rd, 2018
Last week I switched over to making some art as I was getting slightly frustrated with the coding- not because it was going badly, but because without graphics the game feels like it wasn’t progressing. I needed that change of pace, and seeing the visuals start to come together a bit has given me some more confidence in the project.
I’m trying to keep the UI as minimalist as possible. In this initial design,
I’ve managed to fit in all essential display elements into 2 compact but not overcrowded spaces.
The more room the player has to browse those case files the better!