Warner Bros. and Behaviour Interactive released a statement today regarding the Westworld mobile game less than a week after Bethesda filed a lawsuit against the companies, accusing them of copyright infringement, misappropriation of trade secrets, deceptive business practices, and unfair competition.
The Halo franchise is preparing for a new addition to the family, as Microsoft announced today that Showtime has ordered 10 episodes of an hour-long Halo television show that will begin production next year.
In this GDC 2016 session, Drinkbox Studios' Augusto Quijano offers some insight into the visual design of the 2D/3D hybrid game Severed.
Those who tune into Summer Games Done Quick tonight have a chance to decide on a new skin for Prey: Mooncrash's upcoming Typhon Hunter update, where donations going toward Doctors Without Borders will determine which operator will make it into the DLC.
A talk by Valve’s Jan-Peter Ewert at White Nights in St. Petersburg has yielded some interesting slides, shared by SteamSpy, that offer game developers a look at the metrics and motivations of the minds behind Steam.
After an updated ruling yesterday, Facebook will now only owe ZeniMax Media Inc. half of the $500 million initially granted for allegedly using stolen code to build the Oculus Rift.
The Gamasutra Job Board is the most diverse, active and established board of its kind for the video game industry!
Here is just one of the many, many positions being advertised right now.
Newsbrief: Pokemon Go developer Niantic has acquired the computer vision and machine learning company Matrix Mill for an undisclosed sum.
Polyarc's virtual reality puzzler Moss has been turning heads for all the right reasons.For starters, its a game centered around an adorable swashbuckling mouse (how can't you fall in love with that?), and it also happens to be a rich, engrossing virtual reality experience that avoids familiar pitfalls such as finicky controls and sickness-inducing scenes.
Uncharted creator Amy Hennig has departed Electronic Arts, telling Eurogamer that she officially left the company (and her role as creative director on EA Vancouver’s unnamed Star Wars game) in January.